سائبرپنک 2077 سائبر ویئر چیٹ کوڈز



مسائل کو ختم کرنے کے لئے ہمارے آلے کو آزمائیں

Cyberpunk 2077 ایک وسیع اوپن ورلڈ گیم ہے جس میں ہتھیاروں، اٹیچمنٹس، اور سائبر ویئر کی ایک رینج ہے جسے حاصل کرنے کے لیے کھلاڑیوں کو کام کرنا پڑتا ہے۔ تاہم، تمام سائبر ویئر حاصل کرنا اس وقت تک ممکن نہیں ہے جب تک کہ آپ گیم میں خاطر خواہ وقت نہ لگائیں، جس کا ہم سب متحمل نہیں ہوسکتے۔ شکر ہے، آپ دھوکہ دہی کا استعمال کر سکتے ہیں جو آپ کو کوئی بھی سائبر ویئر حاصل کرنے کی اجازت دیتا ہے جو آپ چاہتے ہیں۔ لیکن، آپ کو معلوم ہونا چاہیے کہ ڈویلپر دھوکہ دہی کے استعمال کے خلاف ہیں۔ اگر آپ کسی بھی طرح آگے بڑھنا چاہتے ہیں، تو یہ ہیں Cyberpunk 2077 سائبر ویئر چیٹ کوڈز۔



سائبرپنک 2077 سائبر ویئر چیٹ کوڈز

اس سے پہلے کہ ہم دھوکہ دہی کا اشتراک کریں، آپ کو کمانڈ کنسول شروع کرنے کے قابل ہونا ہوگا جہاں آپ دھوکہ دہی داخل کر سکتے ہیں۔ اس کے لیے، آپ کو CyberConosle Mod درکار ہے۔ مزید جاننے کے لیے لنک پر عمل کریں۔دھوکہ دہی کا استعمال کیسے کریں۔کھیل میں موڈ انسٹال کرنے کے بعد، گیم کو ونڈو موڈ میں لانچ کریں اور دبائیں۔ '/~ کمانڈ کنسول شروع کرنے کے لیے۔ انٹرفیس کے موجود ہونے کے بعد، ذیل میں سائبرپنک 2077 سائبر ویئر چیٹ کوڈز استعمال کریں۔

player.inventory.addItem(Items.AnimalsStrongArmsBattery1)
player.inventory.addItem(Items.AnimalsStrongArmsKnuckles1)
player.inventory.addItem(Items.ArasakaEpicMKIII)
player.inventory.addItem(Items.ArasakaLegendaryMKIV)
player.inventory.addItem(Items.BioConductorsEpic)
player.inventory.addItem(Items.BioConductorsLegendary)
player.inventory.addItem(Items.BioConductorsRare)
player.inventory.addItem(Items.BioDyneRareMKII)
player.inventory.addItem(Items.BioDyneUncommonMKI)
player.inventory.addItem(Items.BiotechEpicMKIII)
player.inventory.addItem(Items.BiotechRareMKII)
player.inventory.addItem(Items.BiotechUncommonMKI)
player.inventory.addItem(Items.BloodPumpCommon)
player.inventory.addItem(Items.BloodPumpEpic)
player.inventory.addItem(Items.BloodPumpRare)
player.inventory.addItem(Items.BloodPumpUncommon)
player.inventory.addItem(Items.BonesMcCoy70V0)
player.inventory.addItem(Items.BonesMcCoy70V1)
player.inventory.addItem(Items.BonesMcCoy70V2)
player.inventory.addItem(Items.BoostedTendonsRare)
player.inventory.addItem(Items.BrainCapacityBoosterEpic)
player.inventory.addItem(Items.BrainCapacityBoosterLegendary)
player.inventory.addItem(Items.BrainCapacityBoosterRare)
player.inventory.addItem(Items.CarryCapacityBooster)
player.inventory.addItem(Items.ChemicalDamageCable)
player.inventory.addItem(Items.ChemicalDamageEdge)
player.inventory.addItem(Items.ChemicalDamageKnuckles)
player.inventory.addItem(Items.ChemicalDamageRound)
player.inventory.addItem(Items.CyberdeckSplinter)
player.inventory.addItem(Items.CyberRotorsCommon)
player.inventory.addItem(Items.CyberRotorsEpic)
player.inventory.addItem(Items.CyberRotorsLegendary)
player.inventory.addItem(Items.CyberRotorsRare)
player.inventory.addItem(Items.CyberRotorsUncommon)
player.inventory.addItem(Items.DenseMarrowEpic)
player.inventory.addItem(Items.DenseMarrowRare)
player.inventory.addItem(Items.DenseMarrowUncommon)
player.inventory.addItem(Items.DischargeConnectorEpic)
player.inventory.addItem(Items.DischargeConnectorLegendary)
player.inventory.addItem(Items.DischargeConnectorRare)
player.inventory.addItem(Items.ElectricDamageCable)
player.inventory.addItem(Items.ElectricDamageEdge)
player.inventory.addItem(Items.ElectricDamageKnuckles)
player.inventory.addItem(Items.ElectricDamageRound)
player.inventory.addItem(Items.ElectroshockMechanismCommon)
player.inventory.addItem(Items.ElectroshockMechanismEpic)
player.inventory.addItem(Items.ElectroshockMechanismLegendary)
player.inventory.addItem(Items.ElectroshockMechanismUncommon)
player.inventory.addItem(Items.EndoskeletonCommon)
player.inventory.addItem(Items.EndoskeletonEpic)
player.inventory.addItem(Items.EndoskeletonLegendary)
player.inventory.addItem(Items.EndoskeletonRare)
player.inventory.addItem(Items.EndoskeletonUncommon)
player.inventory.addItem(Items.EnhancedBlood VesselsCommon)
player.inventory.addItem(Items.EnhancedBloodVesselsEpic)
player.inventory.addItem(Items.EnhancedBlood VesselsLegendary)
player.inventory.addItem(Items.EnhancedBlood VesselsRare)
player.inventory.addItem(Items.EnhancedBlood VesselsUncommon)
player.inventory.addItem(Items.EnhancedTissueCommon)
player.inventory.addItem(Items.EnhancedTissueEpic)
player.inventory.addItem(Items.EnhancedTissueLegendary)
player.inventory.addItem(Items.EnhancedTissueRare)
player.inventory.addItem(Items.EnhancedTissueUncommon)
player.inventory.addItem(Items.ExplosiveDamageRound)
player.inventory.addItem(Items.FastAccessMemoryCommon)
player.inventory.addItem(Items.FastAccessMemoryRare)
player.inventory.addItem(Items.FastAccessMemoryUncommon)
player.inventory.addItem(Items.FastRotor)
player.inventory.addItem(Items.FuyutsuiCommonMKI)
player.inventory.addItem(Items.FuyutsuiTinkererLegendaryMKIII)
player.inventory.addItem(Items.GroundingPlating)
player.inventory.addItem(Items.HealOnKillCommon)
player.inventory.addItem(Items.HealOnKillEpic)
player.inventory.addItem(Items.HealOnKillLegendary)
player.inventory.addItem(Items.HealOnKillUncommon)
player.inventory.addItem(Items.HealthMonitorCommon)
player.inventory.addItem(Items.HealthMonitorEpic)
player.inventory.addItem(Items.HealthMonitorLegendary)
player.inventory.addItem(Items.HealthMonitorRare)
player.inventory.addItem(Items.HealthMonitorUncommon)
player.inventory.addItem(Items.HeatUsingBooster)
player.inventory.addItem(Items.High ChargedBattery)
player.inventory.addItem(Items.HighChargedWiresBattery)
player.inventory.addItem(Items.ImprovedPerceptionCommon)
player.inventory.addItem(Items.ImprovedPerceptionEpic)
player.inventory.addItem(Items.Improved PerceptionLegendary)
player.inventory.addItem(Items.Improved PerceptionUncommon)
player.inventory.addItem(Items.ImprovedReactionEpic)
player.inventory.addItem(Items.ImprovedReactionRare)
player.inventory.addItem(Items.ImprovedReactionUncommon)
player.inventory.addItem(Items.IronLungsCommon)
player.inventory.addItem(Items.IronLungsEpic)
player.inventory.addItem(Items.IronLungsLegendary)
player.inventory.addItem(Items.IronLungsRare)
player.inventory.addItem(Items.IronLungsUncommon)
player.inventory.addItem(Items.KerenzikovCommon)
player.inventory.addItem(Items.KerenzikovEpic)
player.inventory.addItem(Items.Kerenzikov Legendary)
player.inventory.addItem(Items.KerenzikovRare)
player.inventory.addItem(Items.KerenzikovUncommon)
player.inventory.addItem(Items.KiroshiOpticsEpic)
player.inventory.addItem(Items.KiroshiOpticsRare)
player.inventory.addItem(Items.LimbicSystemEnhancementCommon)
player.inventory.addItem(Items.LimbicSystemEnhancementLegendary)
player.inventory.addItem(Items.LimbicSystemEnhancementRare)
player.inventory.addItem(Items.LowChargedBattery)
player.inventory.addItem(Items.LowChargedWiresBattery)
player.inventory.addItem(Items.MantisBladesEpic)
player.inventory.addItem(Items.MantisBlades Legendary)
player.inventory.addItem(Items.Medium ChargedBattery)
player.inventory.addItem(Items.MediumChargedWiresBattery)
player.inventory.addItem(Items.MemoryBoostCommon)
player.inventory.addItem(Items.MemoryBoostEpic)
player.inventory.addItem(Items.MemoryBoostRare)
player.inventory.addItem(Items.MemoryBoostUncommon)
player.inventory.addItem(Items.Memory ReplenishmentEpic)
player.inventory.addItem(Items.Memory ReplenishmentLegendary)
player.inventory.addItem(Items.Metal CoveredSkin)
player.inventory.addItem(Items.MetalPlating)
player.inventory.addItem(Items.MicroGeneratorCommon)
player.inventory.addItem(Items.MicroGeneratorEpic)
player.inventory.addItem(Items.MicroGeneratorLegendary)
player.inventory.addItem(Items.MicroGeneratorRare)
player.inventory.addItem(Items.MicroGeneratorUncommon)
player.inventory.addItem(Items.MicroVibrationsGeneratorEpic)
player.inventory.addItem(Items.MicroVibrationsGeneratorRare)
player.inventory.addItem(Items.MicroVibrationsGeneratorUncommon)
player.inventory.addItem(Items.MilitechParaline)
player.inventory.addItem(Items.MilitechProjectileLauncherRound1)
player.inventory.addItem(Items.NanoWiresLegendary)
player.inventory.addItem(Items.NeoFiberCommon)
player.inventory.addItem(Items.NeoFiberEpic)
player.inventory.addItem(Items.NeoFiberLegendary)
player.inventory.addItem(Items.NeoFiberRare)
player.inventory.addItem(Items.NeoFiberUncommon)
player.inventory.addItem(Items.NeoplasticPlating)
player.inventory.addItem(Items.NervousSystemDischarge)
player.inventory.addItem(Items.NetwatchNetdriverLegendaryMKV)
player.inventory.addItem(Items.OpticalCamoEpic)
player.inventory.addItem(Items.OpticalCamoLegendary)
player.inventory.addItem(Items.OpticalCamoRare)
player.inventory.addItem(Items.PhysicalDamageCable)
player.inventory.addItem(Items.PhysicalDamageEdge)
player.inventory.addItem(Items.PhysicalDamageKnuckles)
player.inventory.addItem(Items.PowerGripLegendary)
player.inventory.addItem(Items.ProjectileLauncher)
player.inventory.addItem(Items.ProjectileLauncherEpic)
player.inventory.addItem(Items.ProjectileLauncherLegendary)
player.inventory.addItem(Items.RavenEpicMKIII)
player.inventory.addItem(Items.RavenLegendaryMKIV)
player.inventory.addItem(Items.ReflexRecorderCommon)
player.inventory.addItem(Items.ReflexRecorderLegendary)
player.inventory.addItem(Items.ReflexRecorderRare)
player.inventory.addItem(Items.ReflexRecorderUncommon)
player.inventory.addItem(Items.ReinforcedMusclesEpic)
player.inventory.addItem(Items.ReinforcedMusclesRare)
player.inventory.addItem(Items.ResistancesBoosterCommon)
player.inventory.addItem(Items.ResistancesBoosterEpic)
player.inventory.addItem(Items.ResistancesBoosterLegendary)
player.inventory.addItem(Items.ResistancesBoosterUncommon)
player.inventory.addItem(Items.ReverseMetabolicEnhancer)
player.inventory.addItem(Items.ReversePowerInductor)
player.inventory.addItem(Items.RoboticCoreCommon)
player.inventory.addItem(Items.RoboticCoreEpic)
player.inventory.addItem(Items.RoboticCoreLegendary)
player.inventory.addItem(Items.RoboticCoreRare)
player.inventory.addItem(Items.RoboticCoreUncommon)
player.inventory.addItem(Items.SandevistanC1MK1)
player.inventory.addItem(Items.SandevistanC1MK2)
player.inventory.addItem(Items.SandevistanC1MK3)
player.inventory.addItem(Items.SandevistanC2MK1)
player.inventory.addItem(Items.SandevistanC2MK2)
player.inventory.addItem(Items.SandevistanC2MK3)
player.inventory.addItem(Items.SandevistanC2MK4)
player.inventory.addItem(Items.SandevistanC3MK4)
player.inventory.addItem(Items.SandevistanC3MK5)
player.inventory.addItem(Items.SandevistanC4MK5)
player.inventory.addItem(Items.SeachoRareMKII)
player.inventory.addItem(Items.SeachoUncommonMKI)
player.inventory.addItem(Items.SecondHeart)
player.inventory.addItem(Items.SlowRotor)
player.inventory.addItem(Items.SmartLinkLegendary)
player.inventory.addItem(Items.StaminaRegenBoosterCommon)
player.inventory.addItem(Items.StaminaRegenBoosterEpic)
player.inventory.addItem(Items.StaminaRegenBoosterLegendary)
player.inventory.addItem(Items.StaminaRegenBoosterRare)
player.inventory.addItem(Items.StaminaRegenBoosterUncommon)
player.inventory.addItem(Items.StephensonEpicMKIII)
player.inventory.addItem(Items.StephensonLegendaryMKIV)
player.inventory.addItem(Items.StephensonRareMKII)
player.inventory.addItem(Items.StrongArmsEpic)
player.inventory.addItem(Items.StrongArmsLegendary)
player.inventory.addItem(Items.SubdermalArmorCommon)
player.inventory.addItem(Items.SubdermalArmorEpic)
player.inventory.addItem(Items.SubdermalArmorLegendary)
player.inventory.addItem(Items.SubdermalArmorRare)
player.inventory.addItem(Items.SubdermalArmorUncommon)
player.inventory.addItem(Items.SynapticAcceleratorCommon)
player.inventory.addItem(Items.SynapticAcceleratorEpic)
player.inventory.addItem(Items.SynapticAcceleratorLegendary)
player.inventory.addItem(Items.SynapticAcceleratorRare)
player.inventory.addItem(Items.SynapticAcceleratorUncommon)
player.inventory.addItem(Items.TetratronicEpicMKIII)
player.inventory.addItem(Items.TetratronicRareMKII)
player.inventory.addItem(Items.TetratronicRipplerLegendaryMKIV)
player.inventory.addItem(Items.TetratronicUncommonMKI)
player.inventory.addItem(Items.ThermalDamageCable)
player.inventory.addItem(Items.ThermalDamageEdge)
player.inventory.addItem(Items.ThermalDamageKnuckles)
player.inventory.addItem(Items.ThermalDamageRound)
player.inventory.addItem(Items.TitaniumInfusedBonesCommon)
player.inventory.addItem(Items.TitaniumInfusedBonesRare)
player.inventory.addItem(Items.TitaniumInfusedBonesUncommon)
player.inventory.addItem(Items.Titanium Plating)
player.inventory.addItem(Items.TranquilizerRound)
player.inventory.addItem(Items.TygerClawsMantisBladesRotor1)
player.inventory.addItem(Items.TygerClawsStrongArmsBattery1)
player.inventory.addItem(Items.TyrosineInjector)

یہ تمام Cyberpunk 2077 سائبر ویئر چیٹ کوڈز ہیں جو آپ CyberConosle Mod کو انسٹال اور فعال کرنے کے بعد گیم میں استعمال کر سکتے ہیں۔